HTTV NOTE: Our kickstarter ends TOMORROW for HTTV. We plan on having at least two live, socially distanced pickup events in August. One at…
Five Shores Brewing up north in Beulah, Michigan. Neck Sharpies/HTTV sponsor Matt Demorest didn't pick the best year to open a brewery, but he did pick the best brewer, and also a location that has lots of outdoor space so you can lawn it this year. If you're in the Traverse area this summer stop in and try it. Watch this space for updates on the pickup events and how those are going to work while keeping the safety of our readers foremost.
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Someone not yet very practiced at the art of explaining things once described to me why Pokemon is so popular. Forgive me if I get any of this wrong but as I understand it you capture a basal creature with some kind of elemental property. Then you train it. After a certain point your creature gains access to more of its baked-in power, and then with more training it reaches a level of maturity where it can use that same basic elemental ability to deal with all situations. To reach its final iteration you have to add some kind of outside element, at which point your Pokemon is a spiky, accoutrement-covered bad-ass.
And I thought that's a lot like how football plays work. You've got your basic play, and as you get better at it you can run it from different looks and adapt it on the fly to whatever the defense is doing to it. #SpeedInSpace is that added item, which one determining the thing's ultimate form.
The offensive gameplan for the Citrus Bowl was really the culmination of a season in which Michigan steadily tweaked and improved their base Pin & Pull running game. One of the ways they did this was to toy with motions, personnel, and formations to create the matchups they desired on the outside. Observe this beauty:
I call it Pin & Pullazord.
There's a LOT going on with this play, too much to unpack with one graphic. I expect you already know how to play Pin & Pull, and its intermediate forms so we can go right to Level 64 and beyond.
[After THE JUMP: add Held Item BenchMasonite]
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